![]() ![]() Just remember: at (b) step, you have to right click on Snap command. ( e ) In Snap window, check "Move object" and click "ok". ( d ) Select the target edge, right click to continue. These units can be either meters, centimeters or millimeters, as there is no importance in scaling the model while designing. ![]() The axis X,Y, Z are aligned in the same way as in most of the 3D design software. ( c ) Re-select the initial edge, right click to continue By opening the program, you land to the workspace of the Wings 3D software. ( b ) Right click on Edge | Absolute Commands | Snap ( a ) Select an edge in the face you want align. Newbie Alignment and subdivision questionĪnswers by Fonte Boa who made two YouTube videos: I did the following Google search: "snap to align faces site:" BTW, I'd be willing to help fix that-as soon as I know what I'm doing.) Can someone give me a quick tip, on how to align edges and faces, or point me to the sort of tutorials I need? We all know the manual is incomplete and (IMHO) inadequate on some of the very basic operations. What I'm trying to figure out now is how to use constraints and snap-to to more efficiently position prims. ![]() OK-I'll get there eventually but for now I just want to play "blocks" and I'm getting to the point where I'm ready to refine those techniques. I know that W3D is typically used with magnets and extrusion and such to mold prims like clay. I'm to the point where I'm confident I can bodge this thing together, but I'm pretty certain there are tools and techniques that I'm missing. Took me a while to figure out to use "slice" rather than "cut" and "dissolve" instead of "delete." That pretty much defines where I am now. Things that are easy to do in SL are not quite so intuitive in W3D, but I'm making slow progress. SO, I'm trying to learn what amounts to "SL level prim construction in Wings 3D." Being an SL object, it was (of course) constructed out of prims. I'm attempting to recreate the "spaceship home" that I built in Second Life years ago. ![]()
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